You probably don’t need a degree to be a UI/UX designer

5 Mins read

And it’s not just Facebook. I browsed Product Design positions for Airbnb, Doordash, Tinder, Coinbase, New York Times, Shopify, and Mailchimp — none of them require any formal education to be qualified. I also checked local listings for my city, Denver, on BuiltInColorado. Out of the ones I checked, Havenly, Mersive, JumpCloud, Gusto, and our very own Skookum — no degree is required.

The only company I could find that requires at least a bachelor’s degree is HelloFresh. I’m sure others have this requirement, but I had trouble finding them while browsing job boards. Some companies, like Airbnb, for example, mention having a BFA/MFA or equivalent industry experience as a bonus but not a requirement.

I would prefer to work for a forward-thinking company that sees value in hiring people based on talent and grit, not what college they went to. Luckily, this appears to be the norm. Companies hire good designers, not bad designers with degrees.

If you’re a good designer who has a degree, then that’s great! You’re in a much better position when applying for jobs. If you’re a bad designer with a degree, then it doesn’t change the fact that you’re a lousy designer. In addition to being a well-rounded designer with experience solving complex problems, companies are looking for candidates who’ll be a good culture fit, collaborate well with their team, and someone who is business-minded.

Communication skills are frequently mentioned in job postings as well as more straightforward skills like fluency in design programs such as Sketch, Figma, Framer, XD, and the Adobe suite. Companies want to see a wealth of experience and diverse projects in your portfolio. They want to see you solving unique problems and demonstrating strong visual and UX skills.

Having a user-centric approach to problem-solving through research and user testing is also something that will set you apart in an interview. Companies want someone that demonstrates being a do-it-yourselfer. Someone who is passionate about design and is working on design in some manner, continually. A person with a quest for constant improvement.

That means someone working on side projects, doing illustration challenges, making animations for fun, picking up freelance work on the side, or reading design books on the bus to work. It’s education versus experience, and experience will win every time.

What the amateur calls genius, the professional calls practice. — Robin Sharma

College may seem like a sensible option at first glance. People have relied on post-secondary education to advance their careers for ages, so why the sudden change of tone? Well, for starters, education has gotten cheaper. Ambitious learners can now turn to places like YouTube and Medium to learn in-demand skills for free or for cheap.

At the same time, college is more expensive than ever and only getting more expensive. The average price of college in the US has gone up 163 percent since 1988. In comparison, a 1-month membership to, a well-respected resource for designers, is a mere $15. Meanwhile, the average college student spends more than $1,200 on books and materials, according to the College Board.

The average student debt was $37,172 in 2017. On top of the high price tag, it takes on average four years for students to obtain a degree. Personally, I’m sure I’ve spent less than $1,500 in my entire career on design resources and tools. That includes software, books, resources, courses, and design plugins. I also was able to learn UI/UX at a proficient level in less than two years.

Let’s say the worst case, it takes someone two years of busting their ass trying to learn product design and ending up with $2-$5k in debt, and they’re unable to find a job. If this is the worst-case scenario, then it’s an easy recovery. Yes, they’ve wasted time and money, but they’ve certainly learned something in this process that can be applied to almost any other profession in tech.

The college grad, however, is burdened with almost $40k in debt, likely has bad credit because of it, and still only able to start their career in UI/UX at the ground level with an entry-level position. If they’re unable to find a job, then it’s much less of an easy recovery.

My point with this article is not to knock anyone who went to school for design. There is undoubtable value that can be derived from that experience. School can teach you the fundamentals of design and the soft skills that are essential for any designer. School can also help give you thicker skin through defending your decisions in design critiques and other experiences that are less common for self-taught designers.

It can be easy to lose motivation when learning a new skill on your own, and it’s less enjoyable without that collaborative environment to lean on. There are also numerous networking and career-building opportunities afforded to college students that would be hard to acquire on your own.

I don’t want to downplay the benefits of a college education; I’m aware there are numerous. However, if we are looking logically at the facts, it is the most expensive way to get into product design with no guarantees of a payoff.

When looking at cost, time, and value, we aren’t comparing apples to apples. We’re comparing $37,172 for college to $2,000 (at the high end) to learn on one’s own accord. We’re comparing an average of a 4–6-year time investment for college to 1–2 years to do it on your own. If being self-taught isn’t something that you feel is a good fit for you, and college is too expensive, then boot camp is the next cheapest option.

I wrote an in-depth article about the pros and cons of going to General Assembly for UX that I recommend reading if you’re in that boat. The main message I want to convey here is that you can take many routes and end up at the same destination. There is no one size fits all approach, and there is no blueprint for success in such a diverse industry like design.

If you’re at the beginning of your journey and seeking the optimal path, then know that attending college for design is one option, but it isn’t essential to becoming a UI/UX designer. I’d urge you to evaluate your options and find the path that works for you to get into this field. Ignore the gatekeepers telling you that there’s only one prescriptive approach for success.

There will be people that tell you that you need to go to boot camp or design school to be a great designer. There will also be people that tell you that being self-taught will make you more creative and unique. Some will tell you that it’s not easy to get into this industry, and you need to have a natural talent or ability — but it’s all false.

People who say things like that are just insecure about themselves and are worried that if other people enter the industry that it will threaten their position. Anyone with the ambition and motivation to become a UI/UX designer can learn for free or less than the cost of an average college class in 2 years or less.

If you’re willing to be an autodidact and push your creative limits daily, then you’ll fit in just fine, and don’t let anyone tell you otherwise. A career in product design isn’t rocket surgery — it’s practice, and it’s work.

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